Yellow by Murmello

By Murmello · High Levels and ControlEdit deck

  • 1 mana1
    Green PrototypesGreen Prototypes5
  • 1 mana1
    Summon MilitiaSummon Militia5
  • 2 mana2
    DoppelbocksDoppelbocks5
  • 2 mana2
    Gifted RecruitsGifted Recruits5
  • 2 mana2
    Head StartHead Start5
  • 2 mana2
    Restless GoatsRestless Goats5
  • 2 mana2
    Wild SaberpawsWild Saberpaws5
  • 3 mana3
    Forgotten SoulsForgotten Souls5
  • 3 mana3
    Shady GhoulShady Ghoul5
  • 4 mana4
    Edrik the FierceEdrik the Fierce5
  • 5 mana5
    Xuri, Lord of LifeXuri, Lord of Life5
  • 6 mana6
    Bucks of WastelandBucks of Wasteland5

This deck (level ~5.00) is made of 12 cards: 10 units, 0 structure, and 2 spells. It contains 6 different races.

Its average speed is 0.75 cell on play. Its average mana cost is 2.75. 9 cards can be played as the first player (7 of them moving the front line), 10 as the second player (7 of them moving the front line).

Lack of AoE: It doesn’t look like this deck includes any way to deal damage to multiple units at once. Consider bringing a card or card combo which can clean several units.

Light deck: This deck has an average mana cost of 2.75, which might be a little low. Consider including one or two more expensive cards to be able to power through long games.