Brawl Tracker
Dwarves -2 mana
Natural Sprint
All Dwarf units cost ‑2 mana from their initial mana cost, for a minimum of 0.
Pirates -2 mana
Pirate Treasure
All Pirate units cost ‑2 mana from their initial mana cost, for a minimum of 0.
Raven +1 movement
Scavengers
All Raven units benefit from an extra +1 movement on top of their initial movement.
Rodents +3 strength
Small Plague
All Rodent units benefit from an extra +3 strength on top of their initial strength.
Pirates =2 movement
Pirate Mercenaries
All Pirate units have 2 movement, regardless of their initial movement.
Felines +2 strength
Noble Coalition
All Feline units benefit from an extra +2 strength on top of their initial strength.
Satyrs +1 movement
Self-control
All Satyr units benefit from an extra +1 movement on top of their initial movement.
Spells -2 mana
Eye of the Tempest
All spells cost ‑2 mana from their initial mana cost, for a minimum of 0.
Frostlings +4 strength
Goddess Boon
All Frostling units benefit from an extra +4 strength on top of their initial strength.
Elders +3 strength
Elderly Wisdom
All Elder units benefit from an extra +3 strength on top of their initial strength.
Construct =2 movement
Lucrative Project
All Construct units have 2 movement, regardless of their initial movement.
Knights -2 mana
Heavy Metal
All Knight units cost ‑2 mana from their initial mana cost, for a minimum of 0.
Dragons +1 movement
Unleashed Fury
All Dragon units benefit from an extra +1 movement on top of their initial movement.
Undead +2 strength
Swift Demise
All Undead units benefit from an extra +2 strength on top of their initial strength.
Heroes +3 strength
Heroic Deeds
All Hero units benefit from an extra +3 strength on top of their initial strength.
Randomly merged deck
Pure Amalgamation
Both players use the same deck randomly made of 6 cards of each player’s initial deck.
Max 3 friendly units
Fights of Threes
There cannot be more than 3 friendly units on the board at all time.
Unspent mana is carried over
Reserve Management
Units get a random status effect upon play
Chaos Unleashed
Cards level up when cycled
Steady Growth
Hand is always full