Booming Rush by CryoPlasma
By CryoPlasma · Regular and Rush
Deck
- 1Green Prototypes3
- 2Destructobots3
- 2Gifted Recruits3
- 2Ozone Purifiers3
- 2Sweetcap Kittens3
- 2Unstable Build3
- 3Hair-Raising Cats3
- 3Unhealthy Hysteria3
- 4Windmakers3
- 5Agents in Charge3
- 6Booming Professors3
- 6Hearthguards3
Your collectionLearn more in the FAQ?
If you have already created your collection, you can import it directly in the deck builder to compose decks that you can make in-game.
Cards
- 1Erratic Neglectsancient
Before moving, get a random status effect
1Level 10 - In deck1Green Prototypesconstruct
On death, give 1 strength to a random surrounding enemy unit
1Level 11 - 1Icicle Burst
Freeze a target enemy unit. If it is already frozen, deal 8 damage to it instead
Level 1 - 1Soap Cleanse
Restore up to 3 initial strength of all friendly poisoned units and vitalize them
Level 1 - 1Summon Militia
Randomly spawn a Knight with 1 strength
Level 1 - 2Bigthrust Tigersfeline
On play, gain speed equal to the amount of enemy units in front
1Level 10 - 2Brood Sagestoad
On play, for each surrounding poisoned unit spawn a 1 strength Toad on 2 tiles bordering it
2Level 10 - 2Copperskin Rangertoad
On play, poison 1 random enemy unit
1Level 10